02 / Projects
Selected Work
A selection of games, art, installations, and AI tools.
03 / Research
How can AI augment — not replace — the creative process?
My research sits at the intersection of traditional 3D art pipelines and AI-driven content creation. I'm interested in building systems where AI acts as a collaborator — accelerating tedious tasks, generating variations, and handling technical overhead — while the artist retains full creative control. This isn't about replacing artists; it's about giving them superpowers.
AI-Augmented Art Pipelines
Integrating generative AI into traditional 3D workflows — from concept to final asset — without sacrificing artistic intent or quality.
Local-First AI Systems
Building AI infrastructure that runs on local hardware — DGX Spark, consumer GPUs — keeping data private and latency low.
Creative AI Education
Designing curriculum that equips artists and developers to work alongside AI tools — understanding both the craft and the technology.
04 / Contact
Get in Touch
Have a project in mind, want to collaborate, or just want to say hello?
Email: matt at sleektiki dot ai
About
About Me
Indie game developer, technical artist, and creative AI researcher exploring the intersection of artificial intelligence and 3D content creation. From shipping games on Steam to building local AI systems on NVIDIA hardware, my work bridges traditional modeling and animation pipelines with emerging AI-driven workflows.
These cross-disciplinary experiences inform everything I build — preparing the next generation of digital creators to work alongside AI tools rather than be displaced by them.










